One team walks the trail with GPS. The other solves clues from a browser to guide them. Here is how a game plays out.
Each team sees only half the picture, so you have to talk to each other to move forward.
Out on the Trail
The Field Team walks or runs between real landmarks like lean-tos, observation towers, and trail junctions.
Remote Guide
The Base Team plays from any browser, whether at camp or at home, solving riddles to figure out where the Field Team should go next.
Course Designer
You can let the AI build a course automatically or design one yourself. The Game Master picks checkpoints from Finnish LIPAS shelters and OpenStreetMap trails, sets the riddles, and tracks everyone's progress.
Pick a ready-made template or generate a new route near you. Share the 6-character room code so your teammates can join the lobby and pick their roles.
Head to the starting marker. Coming within 35 meters of a checkpoint unlocks its clue, which helps you and your Base Team find the next stop.
Visit intermediate waypoints for extra clues and points, or head straight for the finish whenever you know where it is. Reaching the goal stops the clock and records your score.
Pick any starting spot and the AI builds a 2 to 10 checkpoint course around it using real lean-tos, fire pits, observation towers, and trails from LIPAS and OpenStreetMap.
You can play solo with the AI Game Master, in a pair (one person on the trail, one on Base Team), or with a larger group split across Field Team, Base Team, and a human Game Master.